Magnet Hop
- Bip bounces on his own: tap the screen or click below him and a magnetic platform appears there (if you tap above his feet, it appears right below him).
- With keyboard or controller: Space, Enter or the up arrow (A on a controller) create the platform below Bip; holding the left or right arrow shifts the platform to send him that way.
- If Bip lands in the middle of the platform it's a PERFECT jump: he goes higher and the combo grows; on the edge he bounces sideways. At the sides of the column he bounces off the walls.
- Each platform costs energy (the ⚡ bar), which recharges by itself and with stars; at most 3 platforms at once, and they crumble after one bounce or after a few seconds.
- Collect stars ⭐ and power-ups: spring (3 super jumps), magnet (attracts stars), shield (blocks one hit) and rocket (flies up on its own).
- Birds, planes, drones, meteors, asteroids and comets make Bip drop a little; gusts of wind push him sideways. The game ends when Bip falls below the screen.
- The metres reached are your score; as you climb you pass through park, clouds, planes, aurora, space, Moon, planets and galaxy.
- Daily Climb: stars, power-ups, obstacles and wind are the same for everyone in the world; only your first attempt of the day counts (even if you reload the page), then you can replay it for fun; a new climb arrives at midnight (UTC).
- Free play: a different climb every time; your record stays on this device.
- Share your result: the game prepares a short text with your metres, stars and one square for every 100 m, up to 12 (green for lots of perfect jumps, yellow for few, blue with the rocket) to send to friends; it sends no data.
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ExclusiveLaser LabWhat is Magnet Hop?
Magnet Hop is a jumping and reflex game where you decide where the platforms appear: Bip, the MagnetoGames magnet ball, bounces on his own and you tap the screen, click or press Space below him to make a magnetic platform appear that lasts a few seconds. If he lands right in the middle it's a PERFECT jump that pushes him higher and raises the combo; on the edge it sends him sideways, towards the stars to collect. As you climb the sky changes: park and city, clouds, planes, northern lights, space, the Moon and the planets, with birds, gusts of wind, drones, meteors and comets to dodge and power-ups like the spring, magnet, shield and rocket. Every day there's the Daily Climb, the same for everyone in the world, with only one attempt that counts: compare your metres with friends and share your result with emoji. Play free in your browser on phone, tablet or computer, no download and no sign-up.
How to play
- Bip bounces on his own: tap the screen or click below him and a magnetic platform appears there (if you tap above his feet, it appears right below him).
- With keyboard or controller: Space, Enter or the up arrow (A on a controller) create the platform below Bip; holding the left or right arrow shifts the platform to send him that way.
- If Bip lands in the middle of the platform it's a PERFECT jump: he goes higher and the combo grows; on the edge he bounces sideways. At the sides of the column he bounces off the walls.
- Each platform costs energy (the ⚡ bar), which recharges by itself and with stars; at most 3 platforms at once, and they crumble after one bounce or after a few seconds.
- Collect stars ⭐ and power-ups: spring (3 super jumps), magnet (attracts stars), shield (blocks one hit) and rocket (flies up on its own).
- Birds, planes, drones, meteors, asteroids and comets make Bip drop a little; gusts of wind push him sideways. The game ends when Bip falls below the screen.
- The metres reached are your score; as you climb you pass through park, clouds, planes, aurora, space, Moon, planets and galaxy.
- Daily Climb: stars, power-ups, obstacles and wind are the same for everyone in the world; only your first attempt of the day counts (even if you reload the page), then you can replay it for fun; a new climb arrives at midnight (UTC).
- Free play: a different climb every time; your record stays on this device.
- Share your result: the game prepares a short text with your metres, stars and one square for every 100 m, up to 12 (green for lots of perfect jumps, yellow for few, blue with the rocket) to send to friends; it sends no data.
Tips
- Create the platform when Bip is at the top of his jump, right below his feet: that way you don't lose height.
- Aim for the middle for PERFECT jumps: the combo makes you jump higher and higher.
- Don't waste energy: stars recharge it, so they're worth going for.
- When you see the yellow triangle on the edge a plane is coming: move aside or wait for it to pass.
- Play the Daily Climb every day to grow your streak of days in a row.
Frequently asked questions
Is Magnet Hop free?
Yes: Magnet Hop is free and you can play it right away in your browser, with nothing to download and no sign-up.
Can I play Magnet Hop on my phone?
Yes: Magnet Hop works on phones, tablets and computers, with your finger, the mouse or the keyboard.
Can two people play Magnet Hop?
Magnet Hop is a single-player game: try to beat your best score, which stays saved in your browser.
How do you play Magnet Hop?
Bip bounces on his own: tap the screen or click below him and a magnetic platform appears there (if you tap above his feet, it appears right below him). With keyboard or controller: Space, Enter or the up arrow (A on a controller) create the platform below Bip; holding the left or right arrow shifts the platform to send him that way. If Bip lands in the middle of the platform it's a PERFECT jump: he goes higher and the combo grows; on the edge he bounces sideways. At the sides of the column he bounces off the walls. Each platform costs energy (the ⚡ bar), which recharges by itself and with stars; at most 3 platforms at once, and they crumble after one bounce or after a few seconds. Collect stars ⭐ and power-ups: spring (3 super jumps), magnet (attracts stars), shield (blocks one hit) and rocket (flies up on its own). Birds, planes, drones, meteors, asteroids and comets make Bip drop a little; gusts of wind push him sideways. The game ends when Bip falls below the screen. The metres reached are your score; as you climb you pass through park, clouds, planes, aurora, space, Moon, planets and galaxy. Daily Climb: stars, power-ups, obstacles and wind are the same for everyone in the world; only your first attempt of the day counts (even if you reload the page), then you can replay it for fun; a new climb arrives at midnight (UTC). Free play: a different climb every time; your record stays on this device. Share your result: the game prepares a short text with your metres, stars and one square for every 100 m, up to 12 (green for lots of perfect jumps, yellow for few, blue with the rocket) to send to friends; it sends no data.
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