Magnet Escape
- Move Bip with the ← → arrows (or A and D) and jump with Space, the up arrow or W; on a phone use the joystick on the left and the yellow button to jump.
- Reach the green door to finish the level; levels unlock one after another.
- Wooden crates are pushed by walking into them and can be used as a step.
- Hold E, X, Shift or Enter (the 🧲 button on a phone, X on a controller) to switch on the magnet: nearby metal crates are pulled in and stay over Bip's head; release the key to put them down in front of you, or let go while running to throw them.
- With the magnet on, near a metal wall (grey with rivets) Bip sticks to it: arrows to climb, Space to jump away.
- Buttons keep gates open, turn on elevators or switch off lasers only while something is pressing them: Bip or a crate.
- Yellow springs make you jump high, the wind from fans lifts you up; you can go up onto wooden walkways from below and press ↓ to go down.
- Spikes, saws, electric presses and laser beams give a shock: Bip reappears at the last flag touched. Crates stop laser beams.
- Level points: 1000, plus 300 for each bolt 🔩, plus a speed bonus, minus 40 for each shock; the total score is the sum of your best score in each level. R restarts the level, Esc pauses.
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Pip in the DarkWhat is Magnet Escape?
Magnet Escape is a physics puzzle platformer: Bip, the magnet ball from MagnetoGames, is trapped in a magnet factory and has to find the exit across 12 levels in the Workshop, the Foundry and the Laboratory. Run, jump and push wooden crates; hold the magnet button to pull in metal crates, carry them over your head and put them down where they are needed: on a button to keep a gate open, on spikes, under a wall that is too high or in front of a laser beam. With the magnet Bip can also stick to metal walls and climb them. Saws, electric presses and lasers only give a little electric shock: Bip reappears at the last flag. Every level has 3 bolts to collect. It is free to play in your browser on a computer, tablet or phone, with no download and no sign-up.
How to play
- Move Bip with the ← → arrows (or A and D) and jump with Space, the up arrow or W; on a phone use the joystick on the left and the yellow button to jump.
- Reach the green door to finish the level; levels unlock one after another.
- Wooden crates are pushed by walking into them and can be used as a step.
- Hold E, X, Shift or Enter (the 🧲 button on a phone, X on a controller) to switch on the magnet: nearby metal crates are pulled in and stay over Bip's head; release the key to put them down in front of you, or let go while running to throw them.
- With the magnet on, near a metal wall (grey with rivets) Bip sticks to it: arrows to climb, Space to jump away.
- Buttons keep gates open, turn on elevators or switch off lasers only while something is pressing them: Bip or a crate.
- Yellow springs make you jump high, the wind from fans lifts you up; you can go up onto wooden walkways from below and press ↓ to go down.
- Spikes, saws, electric presses and laser beams give a shock: Bip reappears at the last flag touched. Crates stop laser beams.
- Level points: 1000, plus 300 for each bolt 🔩, plus a speed bonus, minus 40 for each shock; the total score is the sum of your best score in each level. R restarts the level, Esc pauses.
Tips
- Before you jump, take a good look at the level: the right crate is often further back than you think.
- A metal crate placed on spikes becomes a safe step.
- If a crate falls in the wrong place, press R to restart the level.
- While carrying a crate you jump a little less high: put it down before a hard jump.
- Go back to finished levels to collect all the bolts and score more points.
Frequently asked questions
Is Magnet Escape free?
Yes: Magnet Escape is free and you can play it right away in your browser, with nothing to download and no sign-up.
Can I play Magnet Escape on my phone?
Yes: Magnet Escape works on phones, tablets and computers, with your finger, the mouse or the keyboard.
Can two people play Magnet Escape?
Magnet Escape is a single-player game: try to beat your best score, which stays saved in your browser.
How do you play Magnet Escape?
Move Bip with the ← → arrows (or A and D) and jump with Space, the up arrow or W; on a phone use the joystick on the left and the yellow button to jump. Reach the green door to finish the level; levels unlock one after another. Wooden crates are pushed by walking into them and can be used as a step. Hold E, X, Shift or Enter (the 🧲 button on a phone, X on a controller) to switch on the magnet: nearby metal crates are pulled in and stay over Bip's head; release the key to put them down in front of you, or let go while running to throw them. With the magnet on, near a metal wall (grey with rivets) Bip sticks to it: arrows to climb, Space to jump away. Buttons keep gates open, turn on elevators or switch off lasers only while something is pressing them: Bip or a crate. Yellow springs make you jump high, the wind from fans lifts you up; you can go up onto wooden walkways from below and press ↓ to go down. Spikes, saws, electric presses and laser beams give a shock: Bip reappears at the last flag touched. Crates stop laser beams. Level points: 1000, plus 300 for each bolt 🔩, plus a speed bonus, minus 40 for each shock; the total score is the sum of your best score in each level. R restarts the level, Esc pauses.
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